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Is Gearbox doing a good job handling the Duke Nukem IP?
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Mar
06
New Grabbag Cover
I (hornanvasara) am a multi-instumentalist from Finland, and I thought this would be the right forum to promote my version of this legendary tune. I seriously fell in love with the theme song the first time I heard it, somewhere around 1997-1998. I have my own recording studio at home, so I decided to remake the theme with my instruments. Drums, guitar and bass are included.
Mar
01
New Duke & Cycloid HRP Models
Tea Monster writes:
Today sees the issue of two new next-gen Duke Models for the HRP: a new Duke Nukem player model and a new model of the Cycloid Emperor.
The Cycloid started off in October of 2010, when our forum member Deeper Thought asked me to help out with a project that he and Davox were working on at the time. I jumped at the chance as I had been telling people for some time that with our new Polymer renderer, we should be able to pull off a tasty monster model or two. I had been thinking of a few ways I would have done this, so work started pretty much immediately.
[ Read the rest... ]
Feb
13
Enhanced Duke Nukem 3D Coming to Steam
It's official! It'll be called Duke Nukem 3D+ and it'll likely have all the time control features from the Xbox Live Arcade release. Devolver Digital, previously involved in Serious Sam, is working on this port.
Dec
24
Merry Christmas and a Happy New High Resolution Pack v5.2!
HRP 5.1 --> 5.2 changelog:
[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
[UPDATE] New HUD weapon models for pistol and shotgun
[UPDATE] New hanging slime babe
[UPDATE] Improved crosshairs
[UPDATE] Polymer/Polymost adding/optimization for many textures
[FIX] FOV change for RPG, fixed animation for HUD Devastator
[FIX] Model fixes for Trooper
[FIX] Rotation corrections for various models
[FIX] Activation of various "forgotten" textures throughout the HRP
[FEATURE] Full Polymost compatibility (use parameter -hduke3d_hrp_polymost.def)
[UPDATE] New HUD weapon models for pistol and shotgun
[UPDATE] New hanging slime babe
[UPDATE] Improved crosshairs
[UPDATE] Polymer/Polymost adding/optimization for many textures
[FIX] FOV change for RPG, fixed animation for HUD Devastator
[FIX] Model fixes for Trooper
[FIX] Rotation corrections for various models
[FIX] Activation of various "forgotten" textures throughout the HRP
[More info: HRP.Duke4.net]
P.S. Duke4.net turned 7 this month. We started building this website on August 29, 2004; it was launched on December 17th, 2005. Long live Duke4.net.
Dec
15
Interceptor Entertainment`s Child`s Play Event
The Livestream is over! The official playtime was 13 hours and 56 minutes. Thank you so much for all the donations to Child's Play. You are making a huge difference for kids in hospitals all over the world! Did you miss the Livestream? You can watch the archived version of the entire Shadow Warrior Play-though right here!
The Live Stream has begun! Who wants some wang?!
Interceptor Entertainment CEO Frederik Schreiber's doing a Child's Play Charity event to raise money for children in hospitals and he wants your vote to help decide which game to play through!
Our Game Director Frederik Schreiber is doing another Childs Play Charity Event, to help kids in Hospitals all around the world. It will be yet another game marathon - And this time around YOU will decide which game he should play! The Livestream will start on Dec. 21st 2012, 1. pm, PST. There will be prizes, and maybe even a sneak peak of Interceptor latest game, Rise of the Triad! More info on http://interceptor-entertainment.com/childs-play/
Dec
12
Duke Nukem 3D Free on GoG.com!
Duke Nukem 3D: Atomic Edition, the legendary FPS in which the Earth's greatest hero provides a steady flow of bullets and badass one-liners, is available on GOG.com, for the low price of one smile, for the next 48 hours. That's not all. For the first time in history, this supreme space-alien slaughter simulation is also available on Mac!
Dec
06
Duke Nukem 1+2 now on GoG.com
Category: Duke Nukem
by Green, on Thu Dec 06 2012, 12:00PMReleased in the early 1990s, the Duke Nukem 1+2 games defined the standards for the run-and-gun platformer genre on the PC. But not only that. They did much more. They started the career of one of the gaming's most iconic heroes: Duke Nukem. Being great platformers on their own, full of creative level design, exceptional ideas, and tongue-in-cheek humor, they still provide bucketloads of prime entertainment. Before Duke Nukem went 3D, he totally rocked the 2D. Here's your chance to see it for yourself!
Nov
21
Shadow Warrior on iOS
3D Realms and General Arcade is happy to announce the port of Shadow Warrior to iOS.
Lo Wang. Master ninja assassin for 20 years. A Shadow Warrior. Shadow warriors are the best of the best, and Lo Wang was the best of the Shadow warriors. Every top company in Japan had a shadow warrior... a protector, a negotiator, a cleaner.
Lo Wang worked for Zilla Enterprises, a conglomerate with control in every major industry. Too much control. Power corrupts, and Master Zilla's corporation was corrupted to the core.
Lo Wang discovered Master Zilla's demonic scheme to rule Japan, using creatures summoned from the dark side. A man of honor, Lo Wang quit. But one as powerful as Wang either must be on your side, or on no one's side. Master Zilla unleashes his creations for their first test: to kill a single man, a shadow warrior.. Lo Wang!
Nov
16
Shadow Warrior and Terminal Velocity on GoG.com
GOG.com, the digital distributor with the DRM-free difference, is thrilled to announce today the addition of 3D Realms classics to their catalog, bringing games from one of the most important names in 90's gaming to the service. Two fantastic shooters, Shadow Warrior and Terminal Velocity, are available right now for $5.99, while more classics from 3D Realms can be expected in the near future.
Sep
14
Randy Informally Confirms More Duke Games
Category: Duke Nukem
by Yatta, on Fri Sep 14 2012, 02:47AMAs seen in the first five minutes of this IGN interview:
“I willingly and lovingly acquired the brand. When I did that, I wasn’t thinking that the only goal is just to make sure everyone could play Duke Nukem Forever,” Pitchford told IGN. “The real goal for me is I’d like to build a Duke Nukem game again.”
He continued to say, “I think what I would do and what Gearbox would do would be a little different" than Duke Nukem Forever. "I think it would be amazing, and I look forward to that.”
He continued to say, “I think what I would do and what Gearbox would do would be a little different" than Duke Nukem Forever. "I think it would be amazing, and I look forward to that.”
Thanks for the heads up, ELV1S!