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High Resolution Pack v4 Preview
This is a preview of the next version of the Dukie Nukem 3D High Resolution pack, which will be available in February 2009.
The footage was recorded with Fraps at 30 FPS in 1280x720 (720p HD) resolution on an AMD 4200+ X2 machine with 2 GB ram and a 256 MB GeForce 7800 GT graphics card. All graphical settings are set to maximum, with detail textures enabled.
The highlight of the new features included in this version of the HRP are--you guessed it--the strippers.
Duke3D HRP v4 SVN #261 (2009-01-19)
Maphacks Reloaded v4.0 (pre-release for this build)
EDuke32 Music Pack v1.04
EDuke32 snapshot v1.5.0 (v2008-12-30)
See below for changelog:
Changelog:
Here is a list of all changes that have been included in this release since last
HRP SVN #136 (v2007-04-27). This includes any Update Packs compiled by NightFright.
HRP SVN #261 (01-19-2009)
-------------------------
> Added:
- From SD_Duke:
+ Ice/frozen textures for most of the monsters, Duke and babes
(in new subdir highres\sprites\ice)
+ highres\sprites\effects: 1031 (GLASSPIECES), 1380-1384 (watersplash),
2390-2418 (scrap1-6), 2595 (SHOTSPARK1)
- Detail textures for
+ not yet remade tiles: 477, 4154, 4155
+ remade tiles: 1132, 1134, 1135
+ (many) characters, effects, monsters, pickups, props, signs, switches
- highres\detail: marble (for 3384-3387)
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal6/7)
- highres\screen\hud: 27, 38, 40-42, 44-47, 49, 51, 54 (HUD icons), 2458,
2466, 2527
- highres\screen\menu: 2494-2496, 3250
- highres\sprites\characters: 753 (geisha), 1317 (pal0/10-16/21/23),
1325 (cavedancer), 1395 (FEM7)
- highres\sprites\decals: 1154, 4445
- highres\sprites\effects: 580-583 (REACTOR2SPARK, pal0/21),
634-637 (BOLT1, pal0/2/10),
663 (W_FORCEFIELD, pal 2/7/8/10),
1092 (REACTORSPARK), 1250-1259 ([CEILING]STEAM),
1671-1679 (FORCERIPPLE), 2066-2079 (fire #1),
2270-2283 (BURNING/FIRE), 2310-2323 (fire #2)
4525-4528 (SIDEBOLT1, pal0/10)
- highres\sprites\firstperson: 2521/2522 (pal10-16/21/23), 2576 (tiphand),
2581 (scuba)
- highres\sprites\ice: 1318 (#1317 frozen)
- highres\sprites\jibs: 2260 (JIBS4), 2264, 2300 (OOZ), 2309 (OOZ2)
- highres\sprites\pickups: 32 (Expander)
- highres\sprites\projectiles: 1646-1649 (shrinkray), 1656-1659 (shr.blast),
2448-2451 (expander blast)
- highres\sprites\props: 487 (model), 555, 572, 584, 585, 610, 616, 617, 619, 633,
665, 954, 958, 1012, 1013, 1034, 1038, 1078, 1113/1114,
1157, 1221, 1225, 1275, 1390, 3418, 3429, 4397/4398,
4415-4417, 4446, 4480-4482 (pal0/10/13/14), 4530, 4533,
4549, 4570, 4583, 4585-4587
- highres\sprites\signs: 987, 1000, 1001, 3272, 3330-3340, 3373/3374, 3421-3423,
4270 (pal0/8/15), 4420, 4447, 4470, 4487, 4488,
4492 (pal0/15), 4887, 4893, 4936, 4940, 4949, 4955, 4957
- highres\sprites\switches: 142 (pal13)
- highres\textures: 193, 194, 224, 348, 402, 403, 405, 406, 411, 442 (pal8),
472, 501, 533-535, 707/708 (pal7/8), 726, 740, 850, 1099,
1105-1107, 1108 (pal8), 1120, 1127, 1129, 1132 (pal8),
1136, 1144 (pal0/13/14), 1151, 1152 (pal0/14/15), 1199,
1298-1305 (FEMPIC3), 3407 (pal13/24), 4125, 4126, 4275,
5116, 5117
> Fixes:
- duke3d_hrp.def: pal8 tint improved
- highres\sprites\characters.def: 603 (flipped) in Ep.3 corrected;
1321/1325/1334 scale increased;
1405 scale decreased
- highres\sprites\effects.def: 1890-1910 (explosion2) restored;
all "dummytilerange" commands removed
- highres\sprites\jibs.def: 1520/1528/1536 scales increased
- highres\sprites\monsters.def: dead bodies animated during pause fixed;
1880/1975 scale increased;
1960/2000/2710 scale decreased
- highres\sprites\pickups.def: 29 (zadd value changed to -8)
- highres\sprites\props.def: wrong skin def for #1026, 1060 (md3 update),
1088/1096 (md3/skin update)
- highres\sprites\jibs: 1520/1528
- highres\sprites\switches: 136/137 (texture version)
> Revisions:
- highres\screen\fonts\bluefont: 2822-2915 (pal0/2/7/8/10-23)
- highres\screen\fonts\digital: 2472-2481
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal0/2/8/10-16/21/23)
- highres\screen\hud: 20, 30, 31, 33, 2462 (statusbar)
- highres\screen\menu: 2492, 3281
- highres\sprites\characters: 1312 (pal0/10-16/21/23, skin)
- highres\sprites\effects: 663 (pal0)
- highres\sprites\firstperson: 2521 (skin), 2530 (md3), 2573 (md3),
2554/2556 (Shrinker/Expander), 2613 (skin)
- highres\sprites\ice: 1313 (skin)
- highres\sprites\monsters: 1960 (recon car)
- highres\sprites\pickups: 25 (Shrinker), 37 (Freezer ammo),
40 (pistol ammo), 45/46 (Expander/Shrinker ammo),
49 (shotgun ammo skin), 53 (medkit texture)
- highres\sprites\props: 489, 569 (skin), 658/659, 670, 688, 908-910, 1062,
1069, 1079, 1232
- highres\sprites\signs: 518-526, 577 (md3), 586, 593, 597, 598, 639,
777/778, 826, 831, 928, 979 (md3/skin), 986, 1008,
1054, 4352, 4362, 4395, 4894, 4958
- highres\sprites\switches: 140/141 (Frankenstine switch)
- highres\textures: 336-338 (pal0/2/21), 373, 390 (pal0/15), 407-410, 454,
488, 718, 796, 858, 913, 1169, 3381, 3387, 4152, 4170,
4180, 4182, 4310
Here is a list of all changes that have been included in this release since last
HRP SVN #136 (v2007-04-27). This includes any Update Packs compiled by NightFright.
HRP SVN #261 (01-19-2009)
-------------------------
> Added:
- From SD_Duke:
+ Ice/frozen textures for most of the monsters, Duke and babes
(in new subdir highres\sprites\ice)
+ highres\sprites\effects: 1031 (GLASSPIECES), 1380-1384 (watersplash),
2390-2418 (scrap1-6), 2595 (SHOTSPARK1)
- Detail textures for
+ not yet remade tiles: 477, 4154, 4155
+ remade tiles: 1132, 1134, 1135
+ (many) characters, effects, monsters, pickups, props, signs, switches
- highres\detail: marble (for 3384-3387)
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal6/7)
- highres\screen\hud: 27, 38, 40-42, 44-47, 49, 51, 54 (HUD icons), 2458,
2466, 2527
- highres\screen\menu: 2494-2496, 3250
- highres\sprites\characters: 753 (geisha), 1317 (pal0/10-16/21/23),
1325 (cavedancer), 1395 (FEM7)
- highres\sprites\decals: 1154, 4445
- highres\sprites\effects: 580-583 (REACTOR2SPARK, pal0/21),
634-637 (BOLT1, pal0/2/10),
663 (W_FORCEFIELD, pal 2/7/8/10),
1092 (REACTORSPARK), 1250-1259 ([CEILING]STEAM),
1671-1679 (FORCERIPPLE), 2066-2079 (fire #1),
2270-2283 (BURNING/FIRE), 2310-2323 (fire #2)
4525-4528 (SIDEBOLT1, pal0/10)
- highres\sprites\firstperson: 2521/2522 (pal10-16/21/23), 2576 (tiphand),
2581 (scuba)
- highres\sprites\ice: 1318 (#1317 frozen)
- highres\sprites\jibs: 2260 (JIBS4), 2264, 2300 (OOZ), 2309 (OOZ2)
- highres\sprites\pickups: 32 (Expander)
- highres\sprites\projectiles: 1646-1649 (shrinkray), 1656-1659 (shr.blast),
2448-2451 (expander blast)
- highres\sprites\props: 487 (model), 555, 572, 584, 585, 610, 616, 617, 619, 633,
665, 954, 958, 1012, 1013, 1034, 1038, 1078, 1113/1114,
1157, 1221, 1225, 1275, 1390, 3418, 3429, 4397/4398,
4415-4417, 4446, 4480-4482 (pal0/10/13/14), 4530, 4533,
4549, 4570, 4583, 4585-4587
- highres\sprites\signs: 987, 1000, 1001, 3272, 3330-3340, 3373/3374, 3421-3423,
4270 (pal0/8/15), 4420, 4447, 4470, 4487, 4488,
4492 (pal0/15), 4887, 4893, 4936, 4940, 4949, 4955, 4957
- highres\sprites\switches: 142 (pal13)
- highres\textures: 193, 194, 224, 348, 402, 403, 405, 406, 411, 442 (pal8),
472, 501, 533-535, 707/708 (pal7/8), 726, 740, 850, 1099,
1105-1107, 1108 (pal8), 1120, 1127, 1129, 1132 (pal8),
1136, 1144 (pal0/13/14), 1151, 1152 (pal0/14/15), 1199,
1298-1305 (FEMPIC3), 3407 (pal13/24), 4125, 4126, 4275,
5116, 5117
> Fixes:
- duke3d_hrp.def: pal8 tint improved
- highres\sprites\characters.def: 603 (flipped) in Ep.3 corrected;
1321/1325/1334 scale increased;
1405 scale decreased
- highres\sprites\effects.def: 1890-1910 (explosion2) restored;
all "dummytilerange" commands removed
- highres\sprites\jibs.def: 1520/1528/1536 scales increased
- highres\sprites\monsters.def: dead bodies animated during pause fixed;
1880/1975 scale increased;
1960/2000/2710 scale decreased
- highres\sprites\pickups.def: 29 (zadd value changed to -8)
- highres\sprites\props.def: wrong skin def for #1026, 1060 (md3 update),
1088/1096 (md3/skin update)
- highres\sprites\jibs: 1520/1528
- highres\sprites\switches: 136/137 (texture version)
> Revisions:
- highres\screen\fonts\bluefont: 2822-2915 (pal0/2/7/8/10-23)
- highres\screen\fonts\digital: 2472-2481
- highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal0/2/8/10-16/21/23)
- highres\screen\hud: 20, 30, 31, 33, 2462 (statusbar)
- highres\screen\menu: 2492, 3281
- highres\sprites\characters: 1312 (pal0/10-16/21/23, skin)
- highres\sprites\effects: 663 (pal0)
- highres\sprites\firstperson: 2521 (skin), 2530 (md3), 2573 (md3),
2554/2556 (Shrinker/Expander), 2613 (skin)
- highres\sprites\ice: 1313 (skin)
- highres\sprites\monsters: 1960 (recon car)
- highres\sprites\pickups: 25 (Shrinker), 37 (Freezer ammo),
40 (pistol ammo), 45/46 (Expander/Shrinker ammo),
49 (shotgun ammo skin), 53 (medkit texture)
- highres\sprites\props: 489, 569 (skin), 658/659, 670, 688, 908-910, 1062,
1069, 1079, 1232
- highres\sprites\signs: 518-526, 577 (md3), 586, 593, 597, 598, 639,
777/778, 826, 831, 928, 979 (md3/skin), 986, 1008,
1054, 4352, 4362, 4395, 4894, 4958
- highres\sprites\switches: 140/141 (Frankenstine switch)
- highres\textures: 336-338 (pal0/2/21), 373, 390 (pal0/15), 407-410, 454,
488, 718, 796, 858, 913, 1169, 3381, 3387, 4152, 4170,
4180, 4182, 4310