Translate Duke4.net
French German Italian Spanish Portuguese Nederlands Poccnйckaя Nederlands Chinese Arabic Korean English

GB Quotes

"Duke loves popcorn. Fed to him by virgins."

Search

Poll


Is Gearbox doing a good job handling the Duke Nukem IP?

Yes

No

This poll is restricted to administrators only

Votes: 272
Previous polls

Online

Guests: 3, Members: 2 ...
Yatta viewing error.php
TX viewing news.php

most ever online: 610
(Members: 7, Guests: 603) on 10 May : 16:56

Members: 1187
Newest member: jagdev02
Jan
20

High Resolution Pack v4 Preview

Category: Duke3D
by Yatta, on Tue Jan 20 2009, 11:40PM

This is a preview of the next version of the Dukie Nukem 3D High Resolution pack, which will be available in February 2009.

This is Beta footage running on EDuke 32 version "1.5.0devel 2008 1230" with a third party bloom lighting mod.  The music, which is part of the large collection of high definition music that is accompanied with this version of the HRP, has been slightly sped up in order to stay in sync to the end of the video.

The footage was recorded with Fraps at 30 FPS in 1280x720 (720p HD) resolution on an AMD 4200+ X2 machine with 2 GB ram and a 256 MB GeForce 7800 GT graphics card.  All graphical settings are set to maximum, with detail textures enabled.

The highlight of the new features included in this version of the HRP are--you guessed it--the strippers.

Duke3D HRP v4 SVN #261 (2009-01-19)
Maphacks Reloaded v4.0 (pre-release for this build)
EDuke32 Music Pack v1.04
EDuke32 snapshot v1.5.0 (v2008-12-30)


See below for changelog:
Changelog:

Here is a list of all changes that have been included in this release since last
HRP SVN #136 (v2007-04-27). This includes any Update Packs compiled by NightFright.

HRP SVN #261 (01-19-2009)
-------------------------
> Added:
     - From SD_Duke:
          + Ice/frozen textures for most of the monsters, Duke and babes
            (in new subdir highres\sprites\ice)
          + highres\sprites\effects: 1031 (GLASSPIECES), 1380-1384 (watersplash),
                                     2390-2418 (scrap1-6), 2595 (SHOTSPARK1)
     - Detail textures for
          + not yet remade tiles: 477, 4154, 4155
          + remade tiles: 1132, 1134, 1135
          + (many) characters, effects, monsters, pickups, props, signs, switches
     - highres\detail: marble (for 3384-3387)
     - highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal6/7)
     - highres\screen\hud: 27, 38, 40-42, 44-47, 49, 51, 54 (HUD icons), 2458,
                           2466, 2527
     - highres\screen\menu: 2494-2496, 3250
     - highres\sprites\characters: 753 (geisha), 1317 (pal0/10-16/21/23),
                                   1325 (cavedancer), 1395 (FEM7)
     - highres\sprites\decals: 1154, 4445
     - highres\sprites\effects: 580-583 (REACTOR2SPARK, pal0/21),
                                634-637 (BOLT1, pal0/2/10),
                                663 (W_FORCEFIELD, pal 2/7/8/10),
                                1092 (REACTORSPARK), 1250-1259 ([CEILING]STEAM),
                                1671-1679 (FORCERIPPLE), 2066-2079 (fire #1),
                                2270-2283 (BURNING/FIRE), 2310-2323 (fire #2)
                                4525-4528 (SIDEBOLT1, pal0/10)
     - highres\sprites\firstperson: 2521/2522 (pal10-16/21/23), 2576 (tiphand),
                                    2581 (scuba)
     - highres\sprites\ice: 1318 (#1317 frozen)
     - highres\sprites\jibs: 2260 (JIBS4), 2264, 2300 (OOZ), 2309 (OOZ2)
     - highres\sprites\pickups: 32 (Expander)
     - highres\sprites\projectiles: 1646-1649 (shrinkray), 1656-1659 (shr.blast),
                                    2448-2451 (expander blast)
     - highres\sprites\props: 487 (model), 555, 572, 584, 585, 610, 616, 617, 619, 633,
                              665, 954, 958, 1012, 1013, 1034, 1038, 1078, 1113/1114,
                              1157, 1221, 1225, 1275, 1390, 3418, 3429, 4397/4398,
                              4415-4417, 4446, 4480-4482 (pal0/10/13/14), 4530, 4533,
                              4549, 4570, 4583, 4585-4587
     - highres\sprites\signs: 987, 1000, 1001, 3272, 3330-3340, 3373/3374, 3421-3423,
                              4270 (pal0/8/15), 4420, 4447, 4470, 4487, 4488,
                              4492 (pal0/15), 4887, 4893, 4936, 4940, 4949, 4955, 4957
     - highres\sprites\switches: 142 (pal13)
     - highres\textures: 193, 194, 224, 348, 402, 403, 405, 406, 411, 442 (pal8),
                         472, 501, 533-535, 707/708 (pal7/8), 726, 740, 850, 1099,
                         1105-1107, 1108 (pal8), 1120, 1127, 1129, 1132 (pal8),
                         1136, 1144 (pal0/13/14), 1151, 1152 (pal0/14/15), 1199,
                         1298-1305 (FEMPIC3), 3407 (pal13/24), 4125, 4126, 4275,
                         5116, 5117

> Fixes:
     - duke3d_hrp.def: pal8 tint improved
     - highres\sprites\characters.def: 603 (flipped) in Ep.3 corrected;
                                       1321/1325/1334 scale increased;
                                       1405 scale decreased
     - highres\sprites\effects.def: 1890-1910 (explosion2) restored;
                                    all "dummytilerange" commands removed
     - highres\sprites\jibs.def: 1520/1528/1536 scales increased
     - highres\sprites\monsters.def: dead bodies animated during pause fixed;
                                     1880/1975 scale increased;
                                     1960/2000/2710 scale decreased
     - highres\sprites\pickups.def: 29 (zadd value changed to -8)
     - highres\sprites\props.def: wrong skin def for #1026, 1060 (md3 update),
                                  1088/1096 (md3/skin update)
     - highres\sprites\jibs: 1520/1528
     - highres\sprites\switches: 136/137 (texture version)

> Revisions:
     - highres\screen\fonts\bluefont: 2822-2915 (pal0/2/7/8/10-23)
     - highres\screen\fonts\digital: 2472-2481
     - highres\screen\fonts\smallfont: 3072-3135, 3162-3165 (pal0/2/8/10-16/21/23)
     - highres\screen\hud: 20, 30, 31, 33, 2462 (statusbar)
     - highres\screen\menu: 2492, 3281
     - highres\sprites\characters: 1312 (pal0/10-16/21/23, skin)
     - highres\sprites\effects: 663 (pal0)
     - highres\sprites\firstperson: 2521 (skin), 2530 (md3), 2573 (md3),
                                    2554/2556 (Shrinker/Expander), 2613 (skin)
     - highres\sprites\ice: 1313 (skin)
     - highres\sprites\monsters: 1960 (recon car)
     - highres\sprites\pickups: 25 (Shrinker), 37 (Freezer ammo),
                                40 (pistol ammo), 45/46 (Expander/Shrinker ammo),
                                49 (shotgun ammo skin), 53 (medkit texture)
     - highres\sprites\props: 489, 569 (skin), 658/659, 670, 688, 908-910, 1062,
                              1069, 1079, 1232
     - highres\sprites\signs: 518-526, 577 (md3), 586, 593, 597, 598, 639,
                              777/778, 826, 831, 928, 979 (md3/skin), 986, 1008,
                              1054, 4352, 4362, 4395, 4894, 4958
     - highres\sprites\switches: 140/141 (Frankenstine switch)
     - highres\textures: 336-338 (pal0/2/21), 373, 390 (pal0/15), 407-410, 454,
                         488, 718, 796, 858, 913, 1169, 3381, 3387, 4152, 4170,
                         4180, 4182, 4310



Bookmark and Share