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Is Gearbox doing a good job handling the Duke Nukem IP?

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Oct
11

Duke Nukem Forever Tidbits

Category: DNF
by Yatta, on Mon Oct 11 2010, 04:41PM

First up, DNF "dances on the line of decency" as an mature game:

Gearbox's Duke Nukem Forever "dances on the line of decency" and could see publisher Take-Two getting some bother from the various ratings boards.

That's according to Gearbox boss Randy Pitchford, who told press in London this morning not to film a new trailer for the game as "we don't want our friends at Take-Two to be punished for our creativity."

And punished they'd likely be; the trailer shown in London featured bare breasts, strippers, gratuitous swearing, the word 'f***ing' in massive letters and a giant alien getting pummelled in the genitals by Duke himself.

And if that wasn't enough to annoy PEGI, the clip included g-strings, impossibly domed buttocks and stripper poles. Oh, and Duke being pleasured by two women at once.

As you might expect, Pitchford told press he feared that the ESRB and PEGI would likely "not exactly be approving of this".

[Source] - Thanks Benjamin Foley!

Second, DNF will not support Steam or Games for Windows Live--the following is a translation of news from two German sites, courtesy of Stewox:

Actually, we wanted to know only whether Duke Nukem Forever Steam or Games for Windows supports Live. The answer of Randy Pitchford, the chief of Gearbox, fell out more extensively than thinks. The man(husband) is dissatisfied with the present whole situation on the PC.


" For a moment we are tormented by Steam and Games for Windows Live (GfWL) because Valve and Microsoft want to control their(her) customers... I understand this, but customers do not want to be controlled nunmal ", told Randy Pitchford to Golem.de

Pitchford is a chief of Gearbox and he(it) looks for an answer to the question how players in the PC should combine with each other. On the consoles this question is clarified: on Xbox 360 the subscription service Xbox runs Live, on the Playstation 3 the Playstation Network is used. On the PC there are many offerers of different services, for example, Steam, Games for Windows Live (GfWL) or Gamespy. Together compatibly these services never are. Already in the end of 2009 Pitchford had complained to the on-line platform Steam and had reproached with Valve to use player.

Pitchford pleads instead for open systems which are friendly to newcomer. In the interview he(it) compares the situation to the music market from two years ago: " If I have bought a song with iTunes, cost of the 99 US cents and I was bound in iPod. However, the accurately same song with Amazon.com cost only 89 US cents and I could play him everywhere. Therefore, we are changed all to the open platform and have bought from there - from the open service. " Meanwhile, Apple has reacted as it is known and has adapted own system. Songs from the iTunes net curtain have no more copy protection and can be played on all MP3-Players.

This is completely in Pitchfords senses. Would have to act in his(its) view Valve and Microsoft. If Steam and GfWL were connected openly and with each other, all other firms would follow. If this does not happen, new closed systems would start - how Uplay of Ubisoft. This would be bad for the PC market, says Pitchford: " The PC already has enough problems - he(it) cannot still use this. "

On the question, how realistic it is that Microsoft and Valve search together a solution, Pitchford answered dry: " I know that they talk with each other. They say to us that they cooperate. But we all see that this is not the case. "


[Source 1] [Source 2]


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