GB Quotes
"Duke is an ego maniac and embraces the spotlight and any chance to kick alien ass. He thrives on it."
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Is Gearbox doing a good job handling the Duke Nukem IP?
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Jun
04
Pregnator Concept Art, Final Stretch Podcast
THE PREGNATOR - Don't let the name fool you – the Pregnator is not an enemy for the faint of heart. Like most aliens in Duke Nukem Forever, the Pregnator went through several revisions during the lifecycle of the game.
PODCAST SEVEN: THE HOME STRETCH - Today, the team is back in Texas to talk about the home stretch of Duke Nukem Forever - there's less than a month until release, and to say everyone is excited would be the understatement of the year.
The podcast asserts that Gearbox took over the development of Duke Nukem Forever on July 9, 2010. At that point, the game was a bunch of levels without narrative or connection, and their job was to stitch it all together while preserving 3D Realms' vision.
PODCAST SEVEN: THE HOME STRETCH - Today, the team is back in Texas to talk about the home stretch of Duke Nukem Forever - there's less than a month until release, and to say everyone is excited would be the understatement of the year.
The podcast asserts that Gearbox took over the development of Duke Nukem Forever on July 9, 2010. At that point, the game was a bunch of levels without narrative or connection, and their job was to stitch it all together while preserving 3D Realms' vision.