Translate Duke4.net
French German Italian Spanish Portuguese Nederlands Poccnйckaя Nederlands Chinese Arabic Korean English

GB Quotes

"It's not 1996 anymore and circle strafing bosses is way too old school."

Search

Poll


Is Gearbox doing a good job handling the Duke Nukem IP?

Yes

No

This poll is restricted to administrators only

Votes: 272
Previous polls

Online

Guests: 3, Members: 2 ...
Yatta viewing error.php
TX viewing news.php

most ever online: 610
(Members: 7, Guests: 603) on 10 May : 16:56

Members: 1187
Newest member: jagdev02
May
14

Old Duke Nukem Forever Characters

Category: DNF
by Yatta, on Thu May 14 2009, 06:58AM

Joe Wampole says:

Keep in mind I worked at 3DR from 2003-2006 so this stuff is starting to get a little dated - I'm also pretty sure it has since been redone or was never used. But I wanted to share it nonetheless.

The first is a super mutated pig cop that's meant to be 15-20 ft tall. He was done entirely in zbrush, except the hair (3dMax hair). [The second is] an older version of the Battlelord. Texturing and body primarily in zbrush. Armor done w/ Max. [The third is] an older version of the Enforcer. Head and some armor using zbrush.


Char_DNF_BossHog01_thumb.jpg Char_DNF_BossHog01_thumb.jpg Char_DNF_BossHog01_thumb.jpg
Char_DNF_BatLord01_thumb.jpg Char_DNF_BatLord04_thumb.jpg Char_DNF_Enforcer03_thumb.jpg

Thanks for sharing that with us, Joe. And thanks to Sayantan for the heads up.


Bookmark and Share