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"Duke doesn't need a squad of team members, and he doesn't need to hide behind things, to kick ass. ;)"

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Is Gearbox doing a good job handling the Duke Nukem IP?

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Feb
11

DNF Task Database

Category: DNF
by Yatta, on Wed Feb 11 2009, 11:46PM

Here's how I interpreted the image below:

- Melee attacks may be possible
- The AI may be able to throw pipebombs
- You can use a quick-key to throw grenades and pipebombs
- For the record, Asstrooper = Assault Trooper
- The HUD may fade out when it's not needed
- Allammo is a cheat code that gives you all inventory items
- Steroids and Holoduke are in the game
- Besides classic saving, the game may work with automatic checkpoints
- The health system may work like the ego system seen in DN: Manhattan Project
- Freeze balls (from the freezer gun?) may be able to bounce off of Octabrains' brainblast projectiles
- Octabrain blasts may detonate pipebombs, but this may be changed.
- There are various vehicles in the game.
- There may be at least 16 levels OR maps in the game

From George's Twitter:

thumb_dnftasks_enhanced.gif dnftasks_thumb.jpg

It confirms quite a few things that may be in the game.  Interesting!  Thanks to AJack for for providing the clearer image using his artistic skills.

UPDATE: The software 3D Realms uses for their bug tracking needs is JIRA. (added by yossa)


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