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Is Gearbox doing a good job handling the Duke Nukem IP?
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Mar
30
Expectations for Duke Nukem Forever Were Too High, Says Gearbox
In an interview with The Verge, Randy Pitchford has said that Duke Nukem Forever was the victim of high expectations that were built up over the 15 year development cycle of the game.
"In the case of Duke Nukem Forever, there has been 15 years of expectations built up," Pitchford said. "There are a lot of people who were perfectly gratified by the game; they liked the surprises, the details of how the humor manifested itself or how the scenarios manifested themselves ... and there were other people, because of the development effort or because of the way it’s been upsold throughout the years, there is just no possible way to meet or exceed such expectations."
Randy also added that out of all the games that Gearbox Software has shipped, they get more positive fan mail from players of Duke Nukem Forever then any other title, adding that he believes this, above all else, is the indicator that Gearbox hit the mark in terms of quality.