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Duke Nukem Forever Preview on IGN
It's an interesting read:
Duke Nukem Forever is "Three Times the Size of Modern Warfare 2"
CVG reports:
"Any time I play I play it, at any given moment, I'm having a great time and I want to see the next moment. There's crazy set-pieces and, in that regard... if you're expecting this to be a fizzle-out, a low budget thing, you're going to be like: 'Holy shit! Oh my God! This is no joke!'"
"If you're expecting perfect, there's no such thing as perfect. I don't think anything can up to 12 years, but I think it's astonishing how big it is - especially given how it's suddenly here. To people that are on the outside, it [appears to have] come out of nowhere."
Thanks for the forum post, Stewox!
New Jon St. John (Voice of Duke) Interview
Cool Duke Nukem Forever Pictures in Borderlands GOTY First Access Club
We're getting e-mails (thanks L2theKING & DavoX) and forum posts about this!
For those of you who are wondering--no, we did not censor the image. We'd have shown the tits if the original image wasn't edited, but we understand Gearbox doesn't want to get into trouble.
More from L2theKING:
Duke Nukem Forever Website Updated
DukeNukemForever.com has been updated with links to information about the First Access Club and the Borderlands offer. Two awesome new Duke pics have been added to the website as well:
Gearbox Multiplayer Survey
Gearbox needs your opinions! Help us out with this survey. 10 winners who provide an email will be chosen next week! [Source]
The posting above, available both on Twitter and on Duke Nukem's Facebook, may hint that Gearbox wants your feedback specifically for multiplayer features related to Duke Nukem Forever.
Duke Nukem Forever Demo Soon
It's going to be available to everyone, it's going to arrive before the game's release, and it's NOT going to be the same demo from PAX. Lastly, it will feature a "surprise." Also, Gearbox is going to show the press DNF multiplayer in an event soon!
Gearbox Software's vice president of marketing Steve Gibson told DS that the demo will be available outside of the Borderlands: Game Of The Year package released this later month.
"The demo is going to go out to everybody, yeah," Gibson said. "When we put Borderlands out this wasn't even possible to do or contemplate. So that's kind of difficult, but yeah, the demo is coming out for everybody.
"The feeling is that we want people to feel that it's real. We want people to know that 'holy crap, they're actually making plans.' It's kind of like, Borderlands: Game Of The Year is great and by the way, these guys are also working on this, and it is real, and we're trying to get that association, that proof.
"These guys are making concrete plans, they're are putting stuff in a box already with Duke's face on it. It's actually like a certificate, and you'll see that it's like 'In Duke We Trust'. It's fun. We're thrilled to death."
Gibson said the demo will arrive before the game's release and will be different to what was shown at PAX and at recent press events.
"We want to - I don't want to spoil the surprise - but I think it's going to be fun and people are going to be surprised at what we put in there and what happens with it."
It was added that Gearbox will "come back and show [the press] multiplayer" during an event coming soon.
Duke Nukem Forever will be released on Xbox 360, PlayStation 3 and PC in 2011.
[Source] -- Thanks Sithodah!
Duke Nukem Forever Tidbits
First up, DNF "dances on the line of decency" as an mature game:
That's according to Gearbox boss Randy Pitchford, who told press in London this morning not to film a new trailer for the game as "we don't want our friends at Take-Two to be punished for our creativity."
And punished they'd likely be; the trailer shown in London featured bare breasts, strippers, gratuitous swearing, the word 'f***ing' in massive letters and a giant alien getting pummelled in the genitals by Duke himself.
And if that wasn't enough to annoy PEGI, the clip included g-strings, impossibly domed buttocks and stripper poles. Oh, and Duke being pleasured by two women at once.
As you might expect, Pitchford told press he feared that the ESRB and PEGI would likely "not exactly be approving of this".
[Source] - Thanks Benjamin Foley!
Second, DNF will not support Steam or Games for Windows Live--the following is a translation of news from two German sites, courtesy of Stewox:
" For a moment we are tormented by Steam and Games for Windows Live (GfWL) because Valve and Microsoft want to control their(her) customers... I understand this, but customers do not want to be controlled nunmal ", told Randy Pitchford to Golem.de
Pitchford is a chief of Gearbox and he(it) looks for an answer to the question how players in the PC should combine with each other. On the consoles this question is clarified: on Xbox 360 the subscription service Xbox runs Live, on the Playstation 3 the Playstation Network is used. On the PC there are many offerers of different services, for example, Steam, Games for Windows Live (GfWL) or Gamespy. Together compatibly these services never are. Already in the end of 2009 Pitchford had complained to the on-line platform Steam and had reproached with Valve to use player.
Pitchford pleads instead for open systems which are friendly to newcomer. In the interview he(it) compares the situation to the music market from two years ago: " If I have bought a song with iTunes, cost of the 99 US cents and I was bound in iPod. However, the accurately same song with Amazon.com cost only 89 US cents and I could play him everywhere. Therefore, we are changed all to the open platform and have bought from there - from the open service. " Meanwhile, Apple has reacted as it is known and has adapted own system. Songs from the iTunes net curtain have no more copy protection and can be played on all MP3-Players.
This is completely in Pitchfords senses. Would have to act in his(its) view Valve and Microsoft. If Steam and GfWL were connected openly and with each other, all other firms would follow. If this does not happen, new closed systems would start - how Uplay of Ubisoft. This would be bad for the PC market, says Pitchford: " The PC already has enough problems - he(it) cannot still use this. "
On the question, how realistic it is that Microsoft and Valve search together a solution, Pitchford answered dry: " I know that they talk with each other. They say to us that they cooperate. But we all see that this is not the case. "
[Source 1] [Source 2]
Duke4.net Exclusive Duke Nukem Forever PAX Trailer Preview and Screenshots
According to our on-site reporter Gurty, the trailer contains "many things" not seen in the PAX demo. Here is what Gurty had to say, in his exact words: While the trailer is rolling you will see that there are more locations than only the desert and the stadium maps. There is the Hoover Dam, Las Vegas, as well as desert and space environments (as also confirmed by Pitchford). Furthermore, all the weapons from Duke Nukem 3D have returned. The Pistol, Shotgun, Ripper, Shrinker, RPG, Devastator, Freezethrower and the Pipebomb have all returned from the old game, with the addition of a few new weapons.
In the trailer you also see many different enemies such as the final boss from Duke Nukem 3D, the Cycloid Emperor, the strange Hoover Dam worm and the bosses that were included in the Christmas 2008 wallpaper, and a final boss with three breasts that wasn't included in the wallpaper.
If one were to compare this trailer with the 2001 version, it could be said that the new PAX trailer looks similar but uses different imagery. Hell, there is even a scene in it containing what appears to be General Graves from the 2001 trailer, asking for Dukes help!
[Thanks to Mr. Green for rivising Gurty's reportings.]
[Thanks to Luke Rymarz and Angelo for providing the raw captures.]
Click below for more screenshots:
[ Read the rest... ]
George Broussard GiantBomb Interview
Former lead developer of Duke Nukem Forever talks about how a deal was made with Gearbox and Take-Two to get DNF released after 3D Realms shut down and fell into legal problems with its publisher. He also reminisces on Duke Nukem 3D days with Randy Pitchford and talks about the possbility of bringing old franchises back to life and signing a book deal on a DNF development documentary.
Part 1
Part 2
Thanks for the heads up VinsaneOne. Thanks for the Youtube uploads Stewox/Xowets.